BookSmart Quartets
A downloadable game for Windows and Linux
BookSmart Quartets
In order to win, a player must collect 4 matching books. The book inventory of other players is visible to all, so we can make a guess on what color each is looking to acquire.
Special abilities
- Rogue: pickpocket, steal a book from an opponent at short range
- Barbarian: stomp, intimidate an opponent into dropping all their books
- Mage: swap trap, drop a trap that will grab one of the opponents books when triggered
Inventory limit
The player inventory can hold 5 items. If a sixth item is acquired, the first is dropped.
Players
Up to 4 players connect to a map to play. The first to collect 4 matching books wins. Spawn points are fixed in the corners of the map.
Maps
Maps should be sufficiently large that not all books can be acquired immediately. Books should be spawned at fixed spawn points on the map.
More to be considered
It should be possible to load maps as an external resource using godot's DLC features. Further, the game could take advantage of some fediverse infrastructure to find new user-contributed maps, such as searching for posts with the #booksmartquartet hashtag with zip files attached.
Status | In development |
Platforms | Windows, Linux |
Author | Armen138 |
Genre | Action |
Made with | Godot |
Tags | 3D, Open Source |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Homepage, Source code, Mastodon |
Leave a comment
Log in with itch.io to leave a comment.